Dead Estate is set to get one last update before development finishes, with the Goodnight Update set to release at the end of October. The Halloween release is fitting for the “gory, fast-paced, challenging rogue-like shooter with a heavy emphasis on horror.”
“After about a year of work on this update, we’re pleased to announce that we’ll finally be able to share it with all of you on October 28th!,” said developer Milkbar Lads in a Steam post. “The Goodnight Update is gonna be the final content update we release for Dead Estate EVER, so we really wanted to take some time and go all-out on this one.”
The highlight of the Goodnight Update will be new levels that make up an alternate ending route alongside many new character costumes, items, and weapons. It sounds like it’ll be a fitting, and fittingly huge, update to send off an indie that has been a constant presence in the action roguelike genre since its 2021 full release.
“In short, Goodnight includes four new…
A world without The Sims is hard to imagine: countless virtual homes unbuilt, countless bizarre challenges unplayed, countless Sims untrapped in swimming pools without ladders. What kind of path would my life have taken if I hadn’t been able to pack the first game full of mods so I could watch Batman and Gandalf be roommates? It’s unthinkable, but it was nearly the world we got. In the late ’90s, Maxis almost axed The Sims—not once, but multiple times.
The story comes from Spore designer Chaim Gingold’s book Building SimCity: How to Put the World in a Machine, published last week by MIT Press. Through chronicling the design and creation of the gold standard city builder, Gingold charts the history of simulation games, and of the company that brought SimCity to the world. And in the late ’90s, Gingold writes, Maxis had canceled the project that would eventually become The Sims, nearly spelling an early death for the studio’s now-beloved series.
Hollywood maniac-in-chief Nicolas Cage is, it appears, getting into games in a big way. Last month brought the news that Nicolas Cage would play Nicolas Cage starring as Nicolas Cage in Dead by Daylight later this year, which was swiftly followed by a scene-stealing cameo at Summer Games Fest where Cage very sincerely told players that “I want you to know when you’re playing the Nic Cage survivor, I want you to know that we’re one, that we’re fused”.
Yuh huh. Well, a certain game director slash movie buff has clearly been watching all this with interest, and he wants a piece of the action. Hideo Kojima is a longtime fan of the actor and yesterday welcomed Cage to Kojima Productions.
That picture is so remarkable that I almost think it has to be an AI deepfake: but no, this is real life, Snake! Note in particular that Kojima’s had this picture taken with the Ludens mascot, which (among other things) represents the studio’s goal of creating new forms of play.…
After months of speculation, the Red Dead Redemption remaster/remake saga hit a damp squelch of an anticlimax yesterday afternoon, when Rockstar proudly announced it was porting the basic version of the original PS3 and Xbox 360 game, plus its Undead Nightmare DLC, to the Nintendo Switch and PS4. For $50, no less. Fans were upset.
Fans continue to be upset, actually. Red Dead community hubs have gone into full-on mutiny mode, trading memes that excoriate and mock Rockstar’s decision-making and encouraging one another to boycott the port entirely.
“Do not buy Red Dead Redemption,” reads the title of a much-upvoted and awarded thread in the subreddit all about Red Dead Redemption. Its author, dtv20, explains their reasoning thusly: “It’s a $50 port of a 13 year old game” with “no graphical enhancements. No FPS enhancements” and “no multiplayer.” “Don’t buy this cash grab,” they conclude.
I’m always wary of the phrase “cash grab,” which is usually used to paper over h…
Some time in the 14th century, an English anchoress named Julian of Norwich beheld a series of visions of Christ’s passion while mortally ill, after which she miraculously recovered. Eventually, she would write her visions up into the Revelations of Divine Love, a groundbreaking work of mystical theology that would come to be regarded as a classic.
Anyway, it’s got a sequel now, in the form of “Revelations from Fntastic,” an incredibly odd PR statement in a long line of incredibly odd PR statements from the studio behind The Day Before, the zombie survival MMO (and Steam’s second most-wishlisted game) that had go into deep freeze after it drew the ire of a calendar app.
Although the game’s survival (and even existence) has looked questionable at various points over the course of this year, it’s set to finally release this Thursday, December 7. Ahead of that, Fntastic has put out a statement aiming to address, well, a whole bunch of vaguely defined groups, from futu…